Hi, I'm Petros — I craft unique interactive experiences through advanced graphics engineering.
8+ years of graphics expertise, including game technologies engineering at Apple
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HomeSlice
A web-based 3D model slicer and layer visualizer for 3D printing. Built with custom shaders and optimized slicing algorithms.
I turn challenging graphics problems into elegant solutions. Using my expertise in both creative development and low-level systems, I help clients achieve things they thought weren't possible - from blazing-fast custom engines to unique interactive experiences that push technical boundaries.